Selasa, 30 Desember 2014

## Ebook Patterns for Parallel Programming, by Timothy G. Mattson, Beverly A. Sanders, Berna L. Massingill

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Patterns for Parallel Programming, by Timothy G. Mattson, Beverly A. Sanders, Berna L. Massingill

Patterns for Parallel Programming, by Timothy G. Mattson, Beverly A. Sanders, Berna L. Massingill



Patterns for Parallel Programming, by Timothy G. Mattson, Beverly A. Sanders, Berna L. Massingill

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Patterns for Parallel Programming, by Timothy G. Mattson, Beverly A. Sanders, Berna L. Massingill

The Parallel Programming Guide for Every Software Developer

From grids and clusters to next-generation game consoles, parallel computing is going mainstream. Innovations such as Hyper-Threading Technology, HyperTransport Technology, and multicore microprocessors from IBM, Intel, and Sun are accelerating the movement's growth. Only one thing is missing: programmers with the skills to meet the soaring demand for parallel software.

That's where Patterns for Parallel Programming comes in. It's the first parallel programming guide written specifically to serve working software developers, not just computer scientists. The authors introduce a complete, highly accessible pattern language that will help any experienced developer "think parallel"-and start writing effective parallel code almost immediately. Instead of formal theory, they deliver proven solutions to the challenges faced by parallel programmers, and pragmatic guidance for using today's parallel APIs in the real world. Coverage includes:

  • Understanding the parallel computing landscape and the challenges faced by parallel developers
  • Finding the concurrency in a software design problem and decomposing it into concurrent tasks
  • Managing the use of data across tasks
  • Creating an algorithm structure that effectively exploits the concurrency you've identified
  • Connecting your algorithmic structures to the APIs needed to implement them
  • Specific software constructs for implementing parallel programs
  • Working with today's leading parallel programming environments: OpenMP, MPI, and Java

Patterns have helped thousands of programmers master object-oriented development and other complex programming technologies. With this book, you will learn that they're the best way to master parallel programming too.



0321228111B08232004

  • Sales Rank: #929315 in Books
  • Published on: 2004-09-25
  • Original language: English
  • Number of items: 1
  • Dimensions: 9.56" h x 1.00" w x 7.31" l, 1.62 pounds
  • Binding: Hardcover
  • 384 pages

About the Author

Timothy G. Mattson is Intel's industry manager for life sciences. His research focuses on technologies that simplify parallel computing for general programmers, with an emphasis on computational biology. He holds a Ph.D. in chemistry from the University of California, Santa Cruz.

Beverly A. Sanders is associate professor at the Department of Computer and Information Science and Engineering, University of Florida, Gainesville. Her research focuses on techniques to help programmers construct high-quality, correct programs, including formal methods, component systems, and design patterns. She holds a Ph.D. in applied mathematics from Harvard University.

Berna L. Massingill is assistant professor in the Department of Computer Science at Trinity University, San Antonio, Texas. Her research interests include parallel and distributed computing, design patterns, and formal methods. She holds a Ph.D. in computer science from the California Institute of Technology.



0321228111AB08232004

Excerpt. © Reprinted by permission. All rights reserved.

"If you build it, they will come."

And so we built them. Multiprocessor workstations, massively parallel supercomputers, a cluster in every department ... and they haven't come. Programmers haven't come to program these wonderful machines. Oh, a few programmers in love with the challenge have shown that most types of problems can be force-fit onto parallel computers, but general programmers, especially professional programmers who "have lives", ignore parallel computers. And they do so at their own peril. Parallel computers are going mainstream. Multithreaded microprocessors, multicore CPUs, multiprocessor PCs, clusters, parallel game consoles ... parallel computers are taking over the world of computing. The computer industry is ready to flood the market with hardware that will only run at full speed with parallel programs. But who will write these programs?

This is an old problem. Even in the early 1980s, when the "killer micros" started their assault on traditional vector supercomputers, we worried endlessly about how to attract normal programmers. We tried everything we could think of: high-level hardware abstractions, implicitly parallel programming languages, parallel language extensions, and portable message-passing libraries. But after many years of hard work, the fact of the matter is that "they" didn't come. The overwhelming majority of programmers will not invest the effort to write parallel software.

A common view is that you can't teach old programmers new tricks, so the problem will not be solved until the old programmers fade away and a new generation takes over.

But we don't buy into that defeatist attitude. Programmers have shown a remarkable ability to adopt new software technologies over the years. Look at how many old Fortran programmers are now writing elegant Java programs with sophisticated object-oriented designs. The problem isn't with old programmers. The problem is with old parallel computing experts and the way they've tried to create a pool of capable parallel programmers.

And that's where this book comes in. We want to capture the essence of how expert parallel programmers think about parallel algorithms and communicate that essential understanding in a way professional programmers can readily master. The technology we've adopted to accomplish this task is a pattern language. We made this choice not because we started the project as devotees of design patterns looking for a new field to conquer, but because patterns have been shown to work in ways that would be applicable in parallel programming. For example, patterns have been very effective in the field of object-oriented design. They have provided a common language experts can use to talk about the elements of design and have been extremely effective at helping programmers master object-oriented design.

This book contains our pattern language for parallel programming. The book opens with a couple of chapters to introduce the key concepts in parallel computing. These chapters focus on the parallel computing concepts and jargon used in the pattern language as opposed to being an exhaustive introduction to the field. The pattern language itself is presented in four parts corresponding to thefour phases of creating a parallel program:

Finding Concurrency . The programmer works in the problem domain to identify the available concurrency and expose it for use in the algorithm design.

Algorithm Structure . The programmer works with high-level structures for organizing a parallel algorithm.

Supporting Structures . We shift from algorithms to source code and consider how the parallel program will be organized and the techniques used to manage shared data.

Implementation Mechanisms . The final step is to look at specific software constructs for implementing a parallel program.

The patterns making up these four design spaces are tightly linked. You start at the top (Finding Concurrency), work through the patterns, and by the time you get to the bottom (Implementation Mechanisms), you will have a detailed design for your parallel program.

If the goal is a parallel program, however, you need more than just a parallel algorithm. You also need a programming environment and a notation for expressing the concurrency within the program's source code. Programmers used to be confronted by a large and confusing array of parallel programming environments. Fortunately, over the years the parallel programming community has converged around three programming environments.

OpenMP. A simple language extension to C, C++, or Fortran to write parallel programs for shared-memory computers.

MPI. A message-passing library used on clusters and other distributed-memory computers.

Java. An object-oriented programming language with language features supporting parallel programming on shared-memory computers and standard class libraries supporting distributed computing.

Many readers will already be familiar with one or more of these programming notations, but for readers completely new to parallel computing, we've included a discussion of these programming environments in the appendixes.

In closing, we have been working for many years on this pattern language. Presenting it as a book so people can start using it is an exciting development for us. But we don't see this as the end of this effort. We expect that others will have their own ideas about new and better patterns for parallel programming. We've assuredly missed some important features that really belong in this pattern language. We embrace change and look forward to engaging with the larger parallel computing community to iterate on this language. Over time, we'll update and improve the pattern language until it truly represents the consensus view of the parallel programming community. Then our real work will begin--using the pattern language to guide the creation of better parallel programming environments and helping people to use these technologies to write parallel software. We won't rest until the day sequential software is rare.



0321228111P08232004

Most helpful customer reviews

38 of 39 people found the following review helpful.
A good start
By wiredweird
Parallel programming has been around for years, in many different forms. It has usually been a specialty for supercomputing number crunchers and for the occasional OS geek. Now that traditional, single-processor solutions are hitting the wall, Moore's Law must grow in new directions: multithreaded processos, multi-cores, multi-processors, and wilder exotica. The hardware is entering the market now, and the software community is scrambling to develop the necessry skills for parallel program development. This book gives a fair introduction to a large range of the techniques available.

After getting the reader oriented to the basics of parallel programming, the authors lay out four "design spaces," or families of related patterns. Within each space, the authors present a handful of patterns using a common and reasonably familiar format: name, problem addressed, context, forces acting on the design, the solution, and examples of the pattern's usage. They identify spaces named Finding Concurrency, Algorithm Structure, Supporting Structures, and Implementation Mechanisms. Of course, these topics overlap to some extend, especially in the interplay of algorithm design and explitable parallelism, or in langauge and API primitives that blur support mechanisms available with the implemenation choices available to the programmer. The authors show how the pieces come together in familiar applications, including molecular dynamics and medical imaging applications. Appendices sketch the basic programming constructs available in three of the major parallelism toolkits around: OpenMP, MPI, and Java.

Although valuable, this book has a number of weaknesses. For example, they cite the Cooley-Tukey FFT algorithm as a winning example of "Divide and Conquer." It's a great example, but perhaps not the one most useful for didactic purposes. The FFT algortithm is brilliant, and based on deep insight combined with total fluency in handling combinations of trig functions. Programmers writing parallel code will always benefit in proportion to their understanding of the algorithms, but I would find it discouraging to think that mastery and creativity at Cooley and Tukey's level were requisite. The authors skip over the kinds of fine-grained parallelism and communication available in emerging platforms, such as FPGA- and GPU-based accelerators. At the opposite end of the spectrum, they also gloss over many of the management issues in grid computing, where parallelism is extremely coarse-grained. I also have reservations about some of the system primitives they identify as patterns - one may as well say that a "for" loop is a pattern, even though it's a primitive in nearly all programming languages.

Despite flaws, the authors do reasonably well at introducing a wide range of basics for writing parallel programs. The interested beginner will need a lot more information to put the ideas to use, but this is a fair start.

//wiredweird

28 of 30 people found the following review helpful.
Good book for parallel computing
By Michael E.
This is an excellent introduction to parallel computing. It presents patterns for discovering what can be parallized, what data structures can be used, how to choose algorithms. Patterns are demonstrated by good examples showing benefits and trade-offs of different solutions. There is also a brief, but very useful introduction to common implementations: OpenMP, MPI, and regular procedural approach demonstrated with Java.

Some caution about what this book is not: this is not a general parallel programming designand patterns book (as I expected from the title). The focus of this book is parallel computing (i.e. scalable _calculations_, often scientific). There is somewhat more to parallel _programming_ than this book covers.

Still, I found this book very good and useful, even though I expected broader coverage.

5 of 5 people found the following review helpful.
A pretty decent guide to parallel programming
By Alexandros Gezerlis
"Patterns for Parallel Programming" (PPP) is the outcome of a collaboration between Timothy Mattson of Intel and Beverly Sanders & Berna Massingill (who are academic researchers). It introduces a pattern language for parallel programming, and uses OpenMP, MPI, and Java to flesh out the related patterns.

The Good: this volume discusses both shared-memory and distributed-memory programming, all between one set of covers. It also makes use of a general-purpose programming language and is therefore of interest both to computational scientists who are interested in clusters, and to programmers interested in multiprocessors (these days that covers pretty much everyone). More generally, PPP offers valuable advice to those interested in robust parallel software design. The authors cover a number of topics that are an essential part of parallel-programming lore (e.g. the 1D and 2D block-cyclic array distributions in Chapter 5). In other words, they codify existing knowledge, which is precisely what patterns are supposed to do. To accomplish this, they make effective use of a small number of examples (like molecular dynamics and the Mandelbrot set). That allows them to show a specific problem as approached both from different design spaces, and also from different patterns within one design space. This book follows in the footsteps of the illustrious volume "Design Patterns" by the Gang of Four (GoF). In chapters 3, 4, and 5, Mattson, Sanders, and Massingill introduce a number of patterns using a simplified version of the GoF template. Despite the structural similarities between the two books, PPP is more readable than the GoF volume. This is probably because it introduces a pattern language ("an organized way of navigating through a collection of design patterns to produce a design"), not just a collection of patterns. Essentially, the writing style is a linear combination of narrative and reference: it can be read cover-to-cover, or not. Finally, the three appendices contain introductory discussions of OpenMP, MPI, and concurrency in Java, respectively. They can be read either as the need arises, or before even starting the book: though limited in scope, they are pedagogically sound.

The Bad: despite being easier to read from start to finish than the GoF classic, this book is still constrained by its choice to catalog patterns. As a result, the recurring examples lead to repetition, since they have to be re-introduced in each example section. Also, given that the book was published in 2004, a few implementation-related topics are somewhat out-of-date (e.g., OpenMP 3.0 was not around at the time). Importantly, the book predates the recent explosion of interest in general-purpose GPU programming, so it doesn't mention, say, texture memory. However, more fundamental things like data decomposition, which the book does explain, are related to any parallel programming environment. On a different note, even though the book is generally readable, from time to time the authors resort to the "just look at the code and figure it out" technique: the best-known example is in chapter 4 when they discuss ghost cells and nonblocking communication. Furthermore, even though the authors have been for the most part clearheaded when naming the different patterns, I found their decision to call two distinct patterns "Data Sharing" and "Shared Data" (in the "Finding Concurrency" and "Supporting Structures" design spaces, respectively) quite confusing and therefore unfortunate. Also, the Glossary is very useful, in that it explains many terms either discussed in the text (e.g. "False sharing") or not (e.g. "Copy on write", "Eager evaluation"), but it is far from complete (e.g. "First touch", "Poison pill", and "Work stealing", though mentioned in the main text, are not included in the Glossary). Finally, I think the authors overstate the case when they claim that "the parallel programming community has converged around" Java: Pthreads would have been an equally (if not more) acceptable choice.

All in all, this book provides a good description of many aspects of parallel programming. Most other texts on parallel programming either are class textbooks or focus on a specific technology. In contradistinction to such books, "Patterns for parallel programming" strikes a happy medium between focusing on principles and discussing practical applications.

Alex Gezerlis

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Senin, 29 Desember 2014

!! Ebook Download Java Application Architecture: Modularity Patterns with Examples Using OSGi (Robert C. Martin Series), by Kirk Knoernschild

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Java Application Architecture: Modularity Patterns with Examples Using OSGi (Robert C. Martin Series), by Kirk Knoernschild



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Java Application Architecture: Modularity Patterns with Examples Using OSGi (Robert C. Martin Series), by Kirk Knoernschild

“I’m dancing! By god I’m dancing on the walls. I’m dancing on the ceiling. I’m ecstatic. I’m overjoyed. I’m really, really pleased.”

–From the Foreword by Robert C. Martin (a.k.a. Uncle Bob)

 

This isn’t the first book on Java application architecture. No doubt it won’t be the last. But rest assured, this title is different. The way we develop Java applications is about to change, and this title explores the new way of Java application architecture.

 

Over the past several years, module frameworks have been gaining traction on the Java platform, and upcoming versions of Java will include a module system that allows you to leverage the power of modularity to build more resilient and flexible software systems. Modularity isn’t a new concept. But modularity will change the way we develop Java applications, and you’ll only be able to realize the benefits if you understand how to design more modular software systems.

 

Java Application Architecture will help you

 

  • Design modular software that is extensible, reusable, maintainable, and adaptable
  • Design modular software today, in anticipation of future platform support for modularity
  • Break large software systems into a flexible composite of collaborating modules
  • Understand where to place your architectural focus
  • Migrate large-scale monolithic applications to applications with a modular architecture
  • Articulate the advantages of modular software to your team

 

Java Application Architecture lays the foundation you’ll need to incorporate modular design thinking into your development initiatives. Before it walks you through eighteen patterns that will help you architect modular software, it lays a solid foundation that shows you why modularity is a critical weapon in your arsenal of design tools. Throughout, you’ll find examples that illustrate the concepts. By designing modular applications today, you are positioning yourself for the platform and architecture of tomorrow. That’s why Uncle Bob is dancing.

  • Sales Rank: #316287 in Books
  • Brand: Brand: Addison-Wesley Professional
  • Published on: 2012-03-25
  • Released on: 2012-03-15
  • Original language: English
  • Number of items: 1
  • Dimensions: 9.10" h x .80" w x 7.00" l, 1.32 pounds
  • Binding: Paperback
  • 384 pages
Features
  • Used Book in Good Condition

Review
“The fundamentals never go out of style, and in this book Kirk returns us to the fundamentals of architecting economically interesting software-intensive systems of quality. You’ll find this work to be well-written, timely, and full of pragmatic ideas.”

–Grady Booch, IBM Fellow

 

“Along with GOF’s Design Patterns, Kirk Knoernschild’s Java Application Architecture is a must-own for every enterprise developer and architect and on the required reading list for all Paremus engineers.”

–Richard Nicholson, Paremus CEO, President of the OSGi Alliance

 

“In writing this book, Kirk has done the software community a great service: He’s captured much of the received wisdom about modularity in a form that can be understood by newcomers, taught in computer science courses, and referred to by experienced programmers. I hope this book finds the wide audience it deserves.”

–Glyn Normington, Eclipse Virgo Project Lead

 

“Our industry needs to start thinking in terms of modules–it needs this book!”

–Chris Chedgey, Founder and CEO, Structure 101

 

“In this book, Kirk Knoernschild provides us with the design patterns we need to make modular software development work in the real world. While it’s true that modularity can help us manage complexity and create more maintainable software, there’s no free lunch. If you want to achieve the benefits modularity has to offer, buy this book.”

–Patrick Paulin, Consultant and Trainer, Modular Mind

 

“Kirk has expertly documented the best practices for using OSGi and Eclipse runtime technology. A book any senior Java developer needs to read to better understand how to create great software.”

–Mike Milinkovich, Executive Director, Eclipse Foundation

About the Author
Kirk Knoernschild is a software developer who is passionate about helping software development teams build better software. He is the author of Java Design: Objects, UML, and Process (Addison-Wesley, 2002), and he contributed to No Fluff Just Stuff 2006 Anthology (Pragmatic Bookshelf, 2006). Kirk is an open source contributor, has written numerous articles, and is a frequent conference speaker. You can visit his website at techdistrict.kirkk.com.

Most helpful customer reviews

25 of 26 people found the following review helpful.
Good modularization advice; not a general software architecture book
By George F
Review: 3.5 stars

This is a readable introduction to the principles of code modularity written from the perspective of a practitioner, not an academic. I can recommend it for programmers early in their careers since we all wrote code with poor dependency management when we were young, and this book guides programmers down a better path.

Beware: The book's title should be "Modularizing Java Programs" since it covers only that aspect of program design. The author appears unaware of the published field of software architecture, which would have helped him situate his good advice. This is NOT a book on software architecture, generally.

Pro:

* Chapter 7 showing the progressive packaging of the example system by applying the patterns. This provides an excellent context to understand the value of each pattern since each refactoring is preceded by a business goal like "We'd like to use this part of the code elsewhere, but not that part".

* Pattern catalog is a good introduction for new programmers to the basics of code and modularization, which include the classics and several new principles (patterns) that are good guidance.

* Emphasizes the distinction between your classes / relationships and the way those are packaged. The book refers to these as the logical and physical (from John Lakos) - though I personally greatly dislike those terms since there is nothing physical about a Java JAR file.

* Effective use of code and diagrams. Not all diagrams; not all code - just right. Mostly uses UML notation (e.g., generalization, implements, associations, components) but sometimes not (e.g., classes are rounded rectangles with shadow effect).

* Grounds the advice in today's terms. Reading Parnas' 1972 paper on KWIC is harder than reading this book because Java, JAR files, OSGi, etc. are all familiar technologies to us.

Con:

* Book title. If you bought a book on "Sewing", you'd expect it to include more than how to make shirts. The book's content covers how to understand your code's modular structure and provides patterns that describe good modular structure. An architecture book, for example, would additionally cover standard runtime patterns like Client-Server, Peer-to-Peer, and Cooperating Processes, which are not discussed in this book. The book uses the term "layers" differently than the gold standard Documenting Software Architectures book - rather significant for a book on code modularity.

* Needs catch-up since 1992. In the early 90's academics pushed ahead in understanding software architecture. Before that, it was Parnas (as quoted by the book) and DeRemer & Kron, who described code modules and relationships. Perry & Wolf (1992) and Garlan & Shaw (1994) clearly described how architecture could not be understood only from modules and we must look at other views. This book makes no reference to this major shift in the field.

* Silent on runtime and allocation views. Today, the vast majority of authors in the field of software architecture endorse the following approach to architecture: A software system can be seen from several perspectives, called views. The three most common views are the code (module view), the system at runtime (sometimes called Component-and-Connector view), and how the software is assigned to hardware (allocation view). This book is 98% about the code view and provides good advice on packaging code. It touches on the allocation view in its discussion of OSGi and hot deployment. Worryingly, it has several diagrams (6.3 to 6.6) that are probably best interpreted as runtime diagrams but portrayed as code diagrams.

* Assumes/implies that SOA is the goal. SOA is just one possible (runtime) architecture. It's a good match for many systems but the book implies (at least that's my inference) it should always be your goal.

* Conflates OSGi modularity with frameworks. Chapter 17 contains a number of examples of successful frameworks (Eclipse, Hudson, ...) that can be extended with modules not written by the framework authors and seems to imply that this future is yours (a successful "ecosystem") if you modularize your code. It is important to distinguish libraries from frameworks, however. In a library, like a math library, your code calls the library in a master-servant relationship. In a framework, your code is called by the framework when the framework decides it is ready, sometimes called the Hollywood Principle (Don't call us, we'll call you). Just packaging your code into clean modules, even OSGi modules, does not yield a framework. Frameworks work because they were designed from the start with "extension points" (Eclipse's term).

Overall: A good book for non-expert developers and its pattern library goes beyond what had already been published (e.g., cohesion, coupling, cyclic dependencies). It will be better in its 2nd edition when it's embraced some of the essential concepts from the software architecture community.

8 of 9 people found the following review helpful.
The most Important Software Architecture Practices
By T Anderson
Finally someone has put the most important software architecture practices into words. Within this book lies the concepts that are the heart of true agility. Without a modularized architecture, any decent size project can not achieve agility. I have seen so many agile projects flop because they ignored architecture, in particular they ignored modularization.

This book also provides the keys concepts needed to ensure modifiability, the number one quality attribute for any architecture. It drives home the importance of physical design. An often overlooked aspect of designing modularity, yet it is the most important. Good logical design does not really matter if you have a poor physical design.

The book is broken down into 3 parts and includes an appendix that gives an overview of the SOLID Principles.

Part 1 The Case for Modularity introduces modularity and how it relates to complexity, architecture, SOA, Reuse, Design Rot, and Technical Debt. Part 1 chapters include Module Defined, Two Facets of Modularity, Architecture and Modularity, Taming the Beast, Realizing Reuse, Modularity and SOA, and Reference Implementation. The last chapter Reference Implementation shows how to apply several of the patterns through a series of refactorings applied to a sample architecture.

The sample did not include OSGi. The reason the author left OSGi out of the picture is that you do not need it to design proper modularized architecture. It is a tool to enhance the runtime experience, not the design experience. I was glad the author took this approach.

Part 2 of the book is the pattern's catalog. I have listed the chapter and the patterns included below.
-Base Patterns: Manage Relationships, Module Reuse, and Cohesive Modules
-Dependency Patterns: Acyclic Relationships, Levelize Modules. Physical Layers, Container Independence , and Independent Deployment
-Usability Patterns: Published Interface, External Configuration, Default Implementation, and Module Facade
-Extensibility Patterns: Abstract Modules, Implementation Factory, and Separate Abstractions
-Utility Patterns: Collocate Exceptions, Levelize Build, and Test Module

The pattern form (sections of the patterns) are Pattern Name, Pattern Statement, a Sketch, Description, Implementation Variations, Consequences, a Sample, and a Wrapping Up section.

Part 3 of the book provides a introduction to OSGi within several contexts. Part 3 chapters include Introducing OSGi, The Loan Sample and OSGi, OSGi and Scala, OSGi and Groovy, and the Future of OSGi.

The author has put up a site that includes a pattern catalog on his site Java Application Architecture: Modularity Patterns.

The author has all the source code available on github. It is organized by sample/pattern name. The code is very well organized and usable.

This book is not only for Java developers. It is a great book for anyone developing object oriented systems. It easily translates to .NET. I was constantly drawing parallels with my experience using PRISM to develop modular .NET applications.

This is a must read for every architect and developer interested in doing architecture right. The concepts in this book will take you to a new level of quality with your architectural designs.

4 of 5 people found the following review helpful.
Should be superfluous
By Per Holst
Kirk Knoernschild's book ought to be made superfluous, but as it stands it is direly needed.

At least the first two parts: "The Case for Modularity" and "The Patterns" should be known by heart by any Java developer. It should be second nature for disciplined and professional developers.

I highly recommend the book for anyone interested in modularity, especially developers looking at an existing code base resembling a big ball of mud who wants to disentangle it.

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Minggu, 28 Desember 2014

>> Free Ebook The Allyn & Bacon Guide to Writing: Concise Edition (4th Edition), by John D. Ramage, John C. Bean, June Johnson

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The Allyn & Bacon Guide to Writing: Concise Edition (4th Edition), by John D. Ramage, John C. Bean, June Johnson

A concise version of the most successful college rhetoric published in over a decade, The Allyn & Bacon Guide to Writing: Concise Edition offers the most progressive and teachable introduction now available to academic and personal writing. The four-color guide offers engaging instruction in rhetoric and composition, a flexible sequence of comprehensive writing assignments, and numerous examples of student and professional writing. Solidly grounded in current theory and research, yet eminently practical and teachable, The Allyn & Bacon Guide to Writing: Concise Edition has set the new standard for first-year composition courses in writing, reading, critical thinking, and inquiry.

  • Sales Rank: #2881711 in Books
  • Published on: 2005-07-18
  • Original language: English
  • Number of items: 1
  • Dimensions: 9.14" h x .63" w x 7.56" l, 1.35 pounds
  • Binding: Paperback
  • 416 pages

Most helpful customer reviews

0 of 0 people found the following review helpful.
Four Stars
By Joshua Everett
Still useful

4 of 4 people found the following review helpful.
Good Composition Text
By Amazon Customer
The university where I teach allows us to choose our own composition text. After much research and personal experience with several composition texts, I use this guide. While I agree that the selected essays do have a liberal slant I do not agree that the writing is too difficult for a freshman to understand.

There is no way that I would assign the entire textbook, cover to cover, for one semester. Even the authors do not suggest this. I use the chapters on reading and writing rhetoric, research, critical data analysis, and writer conferencing with all of my composition classes. Then I pick and choose which specific writing projects/chapters I will use for different levels.

I highly recommend this textbook. It has a lot of acurate and useful information and is a great source for a composition course.

To counterbalance the liberal essays, I add in several others from many different perspectives and fields to allow students to have a wider understanding of the world.

15 of 20 people found the following review helpful.
Much ado about nothing
By M. Defoe
I have been required to use this text at one school where I teach, and it is a dismal experience. Most of the other instructors feel the same way, but we are overruled by a minority opinion.

The authors do not have a clue that they are writing this book for a freshman college audience. You need advanced reading skills in order to be able to understand some of the chapters in this book. For example, they overly complicate the chapter on writing evaluations.

The readings are also dry and have a noticeably liberal slant. Although, there are a couple of interesting ones, such as the essay about Sesame Street being sexist. However, there are not enough readings to provide good examples for students to use as models.

If I was not forced to use the book, I would not. This is too much money to spend on a book that is not especially useful.

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Sabtu, 27 Desember 2014

? Ebook Free Creating a Presentation in PowerPoint, by Tom Negrino

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Creating a Presentation in PowerPoint, by Tom Negrino

PowerPoint is nearly ubiquitous in today's world--in business settings, of course, but in schools and universities, clubs and organizations--almost everywhere you turn. It's not a difficult tool to use, but the presentations people create in PowerPoint range widely in quality--dazzling or dull, enlivening or enervating. Now, to help users deliver high-quality presentations, even when they're short on time, is this smart, concise guide designed to take them from standing start to stellar finish on their first presentations. Rather than cover every last option PowerPoint offers, author Tom Negrino steps readers through on a single, basic presentation, showing them the quickest, easiest, most effective way to communicate their ideas. Each short lesson builds a component of a basic presentation, from creating slides, formatting charts and tables, incorporating sound and video, creating transitions, and adding a bit of polish to their debut presentations. Friendly, step-by-step instructions and large, full-color screen shots make the information instantly accessible.

  • Sales Rank: #3027991 in Books
  • Published on: 2004-10-16
  • Original language: English
  • Number of items: 1
  • Dimensions: 9.13" h x .31" w x 7.13" l, .78 pounds
  • Binding: Paperback
  • 160 pages

From the Back Cover

PowerPoint is nearly ubiquitous in today's world--in business settings, of course, but in schools and universities, clubs and organizations--almost everywhere you turn. It's not a difficult tool to use, but the presentations people create in PowerPoint range widely in quality--dazzling or dull, enlivening or enervating. Now, to help users deliver high-quality presentations, even when they're short on time, is this smart, concise guide designed to take them from standing start to stellar finish on their first presentations. Rather than cover every last option PowerPoint offers, author Tom Negrino steps readers through on a single, basic presentation, showing them the quickest, easiest, most effective way to communicate their ideas. Each short lesson builds a component of a basic presentation, from creating slides, formatting charts and tables, incorporating sound and video, creating transitions, and adding a bit of polish to their debut presentations. Friendly, step-by-step instructions and large, full-color screen shots make the information instantly accessible.

About the Author

Macintosh expert Tom Negrino is a contributing Editor to Macworld magazine as well as the author of numerous books on software and technology. He is also a consummate presenter, frequently teaching and speaking at industry trade shows and conferences.

Most helpful customer reviews

3 of 3 people found the following review helpful.
Quick Read!
By A. J. Baltes
Presentations

This book is all about the ins and outs of PowerPoint. The book gives the steps that need to be taken to make a presentation, as well as explains thoroughly what the presenter is doing with each action.

The chapters do a wonderful job of breaking down PowerPoint for the reader.

* The first chapter is exploring PowerPoint. The book covers all the elements of the PowerPoint software from toolbars to how to save the presentation.

* The second chapter is about writing the presentation. This chapter mainly goes over writing the outline for the presentation.

* The third chapter is gathering image and sound files. This chapter makes making a presentation fun because the presentation becomes visual and appealing to the viewers.

* The fourth chapter is about picking a design. The presenter can pick a background from the choices in the software or make a custom background. What makes this chapter good is that it gives the steps for both options.

* The fifth chapter is working with the text. The fifth chapter is about editing and formatting the slides. The chapter goes over adding hyperlinks and changing bullet styles.

* The sixth chapter is illustrating the presentation. This chapter goes more in depth in adding clipart, video clips, sound files, and charts. Making it move is the seventh chapter.

* The seventh chapter is about slide transitions and slide effects.

* The eighth chapter is about preparing to present. The main point in this chapter is about rehearsing the show. The chapter suggests note cards. Delivering the presentation is the ninth chapter. This chapter goes into detail about how to set up a projector and how to run the presentation.

* The final chapter is about presenting everywhere. Presenting everywhere involves saving the presentation to a CD and being able to use it numerous times in many different places.

My general impression of the book is that it was great! I honestly thought I knew almost everything about PowerPoint, but this book proved me wrong. I loved how at the beginning of each chapter there was a statement about what would be gone over in the chapter and then after the summary there were explanations and steps. I would recommend this book to anyone who had a career. You never know when you might need to present something.

3 of 4 people found the following review helpful.
A good "first book" for those who have no experience...
By Thomas Duff
If you're new to creating PowerPoint presentations and need something to help you talk through your first one, try the book Creating a Presentation in PowerPoint by Tom Negrino (Peachpit Press).

Chapter list: Introduction; Explore PowerPoint; Write Your Presentation; Gather Image and Sound Files; Pick A Design; Work With Text; Illustrate Your Presentation; Make It Move; Prepare To Present; Deliver Your Presentation; Present Everywhere; Index

If you've done more than three or four PowerPoint presentations on your own, this book won't add much to your understanding. It's in the style of the Visual QuickStart Guides, which means there's lots of full page graphics with text inserts directing you on specific tasks. It's not meant to be a reference guide, nor is it meant to give you the "whys" or a lot of detail. The target audience is someone who wants to get something done quickly without getting bogged down in all the minutiae...

Now given that as the target audience, I think it does pretty well. My wife, who has never done a PowerPoint presentation, immediately latched on to this book and claimed it as her own. Given her background and learning style, she'll find this a perfect book to take into her workplace and try something she hasn't attempted before. My only real issue with the book is that it doesn't talk much about style considerations. When a new person is shown how to make the text dance and shimmer, they tend to think all their slides should do that. But just because you can, doesn't mean you should. I would have liked to have seen a bit of coverage of basic design concepts to prevent new users from going wild with all the features.

For the right audience, Creating a Presentation in PowerPoint will be a good first book to get them started.

4 of 6 people found the following review helpful.
Short, well illustrated walkthrough for beginners
By Jack D. Herrington
This is a step-by-step walkthrough of the basic features of Powerpoint using more graphics than text. Many screenshots are shown with arrows to the relevant buttons and controls. The content is pretty rudimentary; start a new file, pick a theme, create some slides with some transitions. There are some pointers to places on the web were you can find out how to make more effective presentations, but in general the book focuses on the technical how more than how an effective presentation is put together. A solid starting point for very beginning Powerpoint users.

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Jumat, 26 Desember 2014

# Download PDF Database Systems: An Application Oriented Approach, Compete Version, by Michael Kifer, Arthur Bernstein, Philip M. Lewis

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Designed for students learning databases for the first time, Database Systems: An Application Oriented Approach, Complete Version, Second Edition presents the principles underlying the design and implementation of databases and database applications. The second edition of the Complete Version is designed for use in either a one semester introductory database course, or a longer sequence covering advanced material on databases or transaction processing.   Chapters 1-12 cover the core material for an introductory course.   Chapters 13-26 cover advanced database topics such as Object Databases, Security, XML and Data Mining.   A new chapter 25 covers Web Services topics.   A practical case study is integrated throughout giving students an opportunity to work with a rich database application and implement technical concepts such as database design, query processing and, transaction processing.

 

Note: 2 books with the same ISBN

  • Sales Rank: #847150 in Books
  • Published on: 2005-03-26
  • Original language: English
  • Number of items: 1
  • Dimensions: 9.10" h x 2.70" w x 7.40" l, 4.08 pounds
  • Binding: Paperback
  • 1272 pages

About the Author
Michael Kifer is an associate professor of Computer Science at SUNY Stony Brook. He received his PhD, from the Hebrew University of Jerusalem, Israel. His professional interests include database systems, logic programming, and knowledge representation.

Scott A. Smolka is a professor of Computer Science at SUNY Stony Brook. He received his Ph.D. from Brown University. His research interests include semantics of concurrency, design of distributed algorithm and languages, and visual environments for concurrent systems.
0201548879AB04062001

Most helpful customer reviews

0 of 0 people found the following review helpful.
Okay for some theory stuff but the actual SQL stuff ...
By Richard Hughes
Okay for some theory stuff but the actual SQL stuff should have been a much larger deal in this book, for students in a Databases class. Get it if you absolutely have to for a class but otherwise just learn your SQL online.

0 of 0 people found the following review helpful.
Five Stars
By Amazon Customer
This was the book I wanted.

16 of 16 people found the following review helpful.
Use only if desperate to find an SQL book for Access
By A Customer
I know the pickings are slim for finding a book to learn SQL using Access, but PLEASE can't someone who knows how to teach and cares about getting their information correct write one? First off, this book has many errors including some statements that work OPPOSITE to the statements. Ex: On page 105 the description for "Nested LEFT and RIGHT OUTER JOINs" reads "In Access, A LEFT JOIN or a RIGHT JOIN can be nested inside an INNER JOIN, but an INNER JOIN cannot be nested inside a LEFT JOIN or a RIGHT JOIN." NO. NO. NO. It works in the opposite way.
The tables to be used in the book tutorials often bear no relationship at all to the fields or to the data and some of the naming produces run errors-- creating a frustrating experience for a student. This was obviously no labor of love for the authors, but a slapdash method to pump out a book. It is a crime that there was no quality assurance on this book. That alone would have caught the worst of it. For shame to all associated with its publication.
I generously gave it two stars just because it is probably better than nothing, but not much better. Again, here's a call to all of you SQL trainers out there: your market is wide open.

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Kamis, 25 Desember 2014

@ Ebook Download Intermediate Algebra with Applications and Visualization (2nd Edition), by Gary K. Rockswold, Terry A. Krieger

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Intermediate Algebra with Applications and Visualization (2nd Edition), by Gary K. Rockswold, Terry A. Krieger

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Intermediate Algebra with Applications and Visualization, Second Edition, offers an innovative approach to the intermediate algebra curriculum that allows students to gain both skills and understanding. This text not only prepares students for future mathematics courses, but it also demonstrates to students the relevance of mathematics. The early introduction of functions and graphs allows the instructor to use applications and visualization to present mathematical topics. Real data, graphs, and tables play an important role in the course, giving meaning to the numbers and equations that students encounter. This approach increases student interest, motivation, and the likelihood for success. Many students think in visual, concrete terms and not abstractly. This text helps students learn mathematics better by moving from the concrete to the abstract. It makes use of the Rule of Four (verbal, graphical, numerical, and symbolic), applications, visualization, and technology.

  • Sales Rank: #918412 in Books
  • Published on: 2004-02-28
  • Original language: English
  • Number of items: 1
  • Dimensions: 10.30" h x 1.26" w x 8.88" l, 3.96 pounds
  • Binding: Hardcover
  • 864 pages
Features
  • Second Editon Hard Cover, 751pgs.

Most helpful customer reviews

1 of 1 people found the following review helpful.
One Knick but Great Condition
By Rei
This book arrived on time and after opening the box anyone would think twice about this book being used. The condition was great, i found one little abrasion on the side but that's barely noticeable and barely takes away from the book itself. This book came with the applications and Access card that I can use to study with on my computer if the material in the text book is misleading or a little tough but honestly, i flipped through the book and made the assumption that my freshman math class may not be all that bad. This book may actually help me to become better at algebra.

1 of 1 people found the following review helpful.
Exactly What I Needed
By Tory Blakeslee
I was a little nervous to buy a textbook online. I was just unsure of the condition it would be in when I received it. However, the book was like new and over $100.00 less that my campus bookstore. Overall, I was thrilled!

1 of 1 people found the following review helpful.
Book I good condition
By Cassandra
Book didn't come with access code for online hw, which wasn't indicated in the books description. Had to spend $95 extra for access code. Book I good condition

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# Ebook Free Measurement and Evaluation in Physical Education and Exercise Science (4th Edition), by Alan C. Lacy, Douglas N. Hastad

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Measurement and Evaluation in Physical Education and Exercise Science (4th Edition), by Alan C. Lacy, Douglas N. Hastad

Bridging the gap between theory and practice, this book provides a practical approach to measurement and evaluation techniques used in K-12 school physical education programs and in exercise science settings. Comprehensive and "user-friendly," this book clearly articulates how measurement techniques can be used to assess, evaluate, and develop more effective programs. Links between measurement and evaluation techniques to program design and development help readers understand how the two are directly related. Pedagogical concerns such as decision making, grading, and assessment of program delivery introduce accountability measures and help new professionals in physical education or exercise science get up to speed. For physical education instructors and educational scientists.

  • Sales Rank: #2685660 in Books
  • Published on: 2002-08-14
  • Original language: English
  • Number of items: 1
  • Dimensions: 9.56" h x .93" w x 7.46" l, 1.89 pounds
  • Binding: Hardcover
  • 587 pages

Most helpful customer reviews

0 of 0 people found the following review helpful.
Okay
By S. C. Carter
Seller stated book was new, but there are some pen marks on some pages and the corners on the front and back covers are bent. The rating is pretty much subjective, so since otherwise everything else is new like. Nice book for physical education teachers.

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